Game of business development model
The rapid expansion of online game market has stimulated the
development of network services, network access fees start of the game
times, many consumers are willing to pay high fees play online games.
From "Kaisi Mai Island" 12 U.S. dollars per hour to GEnie 6 dollars per
hour, the second generation of online game-ps2 games to the mainstream of billing is billing by the hour, although there was a special case of monthly billing, but not prevail.
1978, University of Essex in the UK, Elmer Kelton Flynn Shaw prepared
with DEC-10 game of the world's first MUD - "MUD1", which is more than
a text-only world, with 20 each connecting rooms and 10 instructions,
the user can log in the database interaction, or through the chat
system, communication with other players.
Telubuxiao after leaving the University of Essex, to work to maintain
MUD1 transferred to Richard Bartle, Battle MUD using Telubuxiao
developed special language - "MUDDL" continue to improve the game, he
the number of rooms increased to 400, to further improve the database
and chat system, an increase of more tasks, and every player produced a
scoring procedure.
University of Essex in 1980, is connected with the ARPAnet, the
significant increase in players from abroad, eating a lot of system
resources, causing the school had to restrict the user's logon time, to
reduce the load on DEC-10. The early 80s, Battle for the purpose of
sharing and exchange, to MUD1 a clean breast of the source code for my
colleagues and other researchers at the University of reference, so
this source code was handed out. To the end of 1983, ARPAnet has
appeared on hundreds of illegal copies, MUD1 rapid worldwide spread,
and there are many new versions. Today, this most ancient of MUD
systems have been delegated to the United States largest online
one-CompuServe information services company, renamed "British Legends"
is still running, and has become the longest operating hours of MUD
system.
In 1982, John Taylor and Elmer Kelton Flynn form Kesmai company, the company wholesale video games
online game development in the history of many memorable works. Kesmai
company's first contract is signed with CompuServe, when John Taylor
saw a shot of a CompuServe called "Final Fantasy" (MegaWars) ad - "If
you can write a such a game, you access to 30,000 U.S. dollars a
month's version of tax ", he put it together with the development of "
Kaisi Mai Island "(The Island of Kesmai) the use of a manual sent to
the then responsible for the CompuServe game business Bierluodeng,
Loden very much interested. "Kaisi Mai island" platform for the UNIX
operating system, and CompuServe are using a DEC-20 computer, and then
back to CompuServe Kesmai company developed a DEC-20 version. The game
operator for about 13 years, 1984 began formal charges, charges 12 U.S.
dollars per hour. In the same year, MUD1 British Compunet also unveiled
the first TreadTang commercial version.
Commentaires